Monday, April 27, 2009

Theo Jansen

Theo Jansen was born March 17, 1948 in The Hague, Netherlands.  He is a Dutch artist and kinetic sculptor that is famous for building works that, to some extent, resemble skeletons of animals and are able to walk using the wind.  He has created what he refers to as artificial life, by using genetic algorithims he simulates evolution.
  According to Wikipedia "Some measure of "fitness" is introduced into the algorithm; in Theo's case it is to survive on the beach while moving around within two enclosing lines on the wet sand near the ocean and the dry sand at the edge of the beach. Those designs best at the assigned task within the modeled beach environment are bred together and graded again. Over time complex designs emerge which sprout wings and flap in the breeze pressurizing what look like plastic two liter soda bottles. Articulated legs sprout and scuttle across the sand like those of a crab. Jansen uses plastic electrical conduit to make some of the computer's most promising designs; and he then lets them roam free on the beach, measures their success, and updates his model."

Here are Jansen's own words about his artwork.  He can explain his complicated machines far better than I ever could.
"Since 1990 I have been occupied creating new forms of life.

Not pollen or seeds but plastic yellow tubes are used as the basic material of this new nature. I make skeletons that are able to walk on the wind, so they dont have to eat.

Over time, these skeletons have become increasingly better at surviving the elements such as storms and water and eventually I want to put these animals out in herds on the beaches, so they will live their own lives.
Legs prove to be more efficient on sand than wheels. Wheels have to work their way through the sand and shift relatively more of it as a result. Try pulling a cart through loose sand and it's hard work. The advantage of wheels, however, is that they don't lurch; their axle is at a constant height, which saves energy. But the legs of the strandbeest have this same advantage; they don't lurch either. The upper and lower leg parts move relative to one another in such a way that the hip joint (at the juncture with the upper leg) remains at a constant height, just as with the axle of a wheel. But they don't have the wheel's disadvantages; they don't need to touch every inch of the ground along the way, as a wheel has to. Legs can leave out patches of ground by stepping over them. Which is why you can better have legs than wheels on sandy ground.
Self-propelling beach animals like Animaris Percipiere have a stomach . This consists of recycled plastic bottles containing air that can be pumped up to a high pressure by the wind. This is done using a variety of bicycle pump, needless to say of plastic tubing. Several of these little pumps are driven by wings up at the front of the animal that flap in the breeze. It takes a few hours, but then the bottles are full. They contain a supply of potential wind. Take off the cap and the wind will emerge from the bottle at high speed. The trick is to get that untamed wind under control and use it to move the animal. For this, muscles are required. Beach animals have pushing muscles which get longer when told to do so. These consist of a tube containing another that is able to move in and out. There is a rubber ring on the end of the inner tube so that this acts as a piston. When the air runs from the bottles through a small pipe in the tube it pushes the piston outwards and the muscle lengthens. The beach animal's muscle can best be likened to a bone that gets longer. Muscles can open taps to activate other muscles that open other taps, and so on. This creates control centres that can be compared to brains".


His website is here: Strandbeest

And here are some videos of his art pieces:




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